Role: | Level designer |
Employment duration: | 1 Month |
Company: | HKU (school assignment) |
Engine: | Hammer editor |
Achievements & Awards: | Playable within Team Fortress 2 |
Summary:
The multiplayer map called Cascade was made for Team Fortress 2 using the Hammer editor.
The map includes passages usable by all characters, and specific characters (sometimes only using their abilities).
The goal of the map is a simple capture the flag, but the positioning of the spawn points and the flag itself creates a constant dynamic of chasing and running with a high intensity. Overall the players offline and online responded with joy after playing the map.
Responsibilities:
- Designed the layout.
- Made the level blockout.
- Added environmental details and waypoints.
- Added items, pickups and hazards.
- Playtested and made sure the map was balanced and entertaining.